Review Time: I found this project to be
really difficult to watch, yes usually I would give you a long speech about
this, that and the other. But I did replay some elements including some
stoppages, what can I say I just got bored with this project [how can I put this
nicely; everyone should know I get a little bit too precise about taking breaks
or rewinding elements or anything other and then doing this kind of
announcement thing, but in this case I was looking for any reason to take a
break and if I have any new viewers to my page if I am not finding the project
in question hard work or something to this effect and for some reason I have to
take a break from the project in question or something else, I will not be
bringing it up because briefly as long as my viewing experience isn't hard work
or difficult to watch, it is not worthwhile mentioning in the slightest.
Fundamental elements: there are
voice-over elements, there are time jumps and place jumps, a word or words on
screen, slow-motion effects being used and this mental imagery or mental
imagery flashback thing [these two elements are used at some points in this
title] and in a nutshell the background music, well it really does nothing for
me [if I sound a little bit vague throughout this review, it is because to be
honest with you my brain switched off consistently whilst watching this
project.]
Performances/Character developments: now usually I would leave these two elements to later on, but as far
as I am concerned at least 78% of this title is in one way or another
frustrating, irritating or poor so all I am trying to say here is this; it
doesn't matter where I begin if a high percentage of it just knows how to annoy
me in some way or another, yes just for the record there are some elements of
this film I did like, but I will get to them when it is appropriate for me to
do so.
The
performances are generally speaking poor, it is a difficult thing for me to
describe because I don't see or hear this thing often or if I have it isn't
this clear or noticeable in other projects, now let's just say we are hearing a
dialogue exchange between two characters and it is going good or well and for
some reason the dialogue exchange loses some of its steam or flow that I kind
of lost what was being said or I am thinking to myself what did that character
just say? [I should just point out I have very good hearing,] but it's like
someone has put the handbrake on in this dialogue exchange and consequently the
dialogue exchange doesn't have the same momentum or spark to it and in the
interest of fairness and balance of what I have seen or heard the recurring
characters have this problem at different points it isn't just maybe once or
twice this thing happens, if I had to put a word to how often this happens I
would say comfortably consistently, but what really does annoy me in a way is
this; it doesn't happen every scene or sequence or I don't think it happens
every scene or sequence or something else. I would have liked to say the
smaller roles as well but with being honest with you I wasn't paying attention.
Moving on
the character developments of Conan, I would like to say I like them; this is
true I did like them in bits and pieces meaning I don't know if it is because
of the previous paragraph I couldn't really settle with them, like I could say
I like that bit or another bit and so on and so forth.
Action sequences/Comedy level: there are
plenty of weapons being used and other elements, generally speaking the action
sequences are okay, there are one or two sequences which felt different meaning
they are good, in a nutshell the first sequence is where Conan and another
character find themselves in this water location I think Conan and this other
character go underwater at some point in this sequence [I could be wrong or it
could be just before the sequence begins or middle of it or both] but you will
know the sequence I am talking about when you see another character that looks
to be a keeper of this monster that has what seems to be tentacles or something
to that effect in the water.
Briefly
another example is where three of the main characters are in this dangerous
situation, one tied down to this circular thing [which this circular thing is
the only thing stopping these three characters from falling any further,]
whilst the other two characters are fighting on it.
Now the
comedy level, yes I did giggle maybe once or twice, but this element doesn't
really need to be in this film, such as when our lead character straps this
henchmen type of character to a boulder and with a catapults him with a message
in his mouth to the main evildoers of this project.
This film receives: 3/10, I want to
make this crystal clear, this film just about does enough to get given this
mark, what with the okay to good action sequences and the artistic visions
[landscapes and accessories amongst other bits and pieces] contributing some
level of a positive influence and generally speaking the okay moments or scene
or scenes or sequences in this title, but then again I didn't like the
slow-motion effects when they are in effect, this mark just about seems right,
it has to be said that this project has given me a headache, because if this
review was released last night it was going to receive a 2, but on reflection I
could justify this number but not completely comfortable with it, so as I have
already said it just about does enough to get put into the 3/10 bracket and
this project is hard work to watch and if I can help it I will never be seeing
this project again.
No comments:
Post a Comment